Zombies Ate My Neighbors Game Genie Codes
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Zombies Ate My Neighbors is an action-packed monster-mashing shoot-em-up that has slithered out of the SNES and into the Genesis. One or two players fight Zombies and other famous movie monsters that have overrun 48 lengthy labyrinthine levels and seven hidden bonus levels!
Zombies Ate My Neighbors |
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Also known as: Zombies (EU/AU) This game has hidden development-related text. |
Zombies are the least of your worries: Vampires, mermen, blobs, chainsaw-wielding crazies, and yes, spiders, are some of the more terrifying creatures that will also try to off your neighbors.
This neighborhood sucks.
- 3Unused & Dummied Out Items
Error Handler
Exclusive to this version of the game is a basic error handler. Handy! Use the Game Genie code ABTA-B92C to trigger a 68000 Error in the demo.
The complete list of error traps starts at 2D60 in the ROM.
Hidden Text
Banana
Supraball legendary items. Game Genie code: KB2T-AAB6
The banana is functionally identical to the popsicle weapon, and uses the same graphics. In the Sega Genesis version, only the item's pick-up item remain. The SNES version contains graphics for the actual weapon and its HUD icon, but they were cleaned out of this version.
Paint Can
This paint can is used in the SNES version, albeit obscured from the player's vision, and acts as the flamethrower weapon's pick-up object. There's no flamethrower weapon in the Genesis version, so its appearance here is even more confusing.
Yellow Potion
Game Genie code: MK2T-AACJ
This is identical to the random potion. It's missing the question mark on the flask, but that's about it.
Miscellaneous
Items 5C and 66 point to the functionless Grey Potion and Machine respectively, at least in the SNES version. In the Genesis game, they don't even have any graphics in the ROM. So in this version, they're just blank entries with no icons and no purpose. Exciting!
Unused Level Bonus
This text appears in the ROM at address 987B:
While partially coded in, this bonus was never finished. It would grant 1000 points when a certain number of Blob monsters are destroyed. The Blob monsters can only be destroyed with cold weapons.
Unused Music
Zombies Ate My Neighbors contains one unused music track. Interestingly, it's actually different from the SNES' unused track, and takes up a different slot! It's track 01, which points to nothing in the SNES version.
Regional Differences
Europe |
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The Chainsaw Maniac enemy was redesigned into an equally insane Canadian lumberjack in the European version. Surprisingly, it made the transition rather well, behaving identically in both versions. Some related sound effects and text (such as stage names and a bonus related to it) were modified accordingly. (e.g. the 'Chainsaw Begone Bonus' became 'Axeman Begone Bonus'.) This may have been done to prevent comparisons with Leatherface from The Texas Chain Saw Massacre, which was banned in England, West Germany, and other European countries.
The Zombies Ate My Neighbors series | |
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SNES | Zombies Ate My Neighbors • Ghoul Patrol |
Genesis | Zombies Ate My Neighbors |
The following are known Game Genie Codes for Zombies Ate My Neighbors on SEGA Genesis.
- Start With 10 Lives
BF2T-AABJ - Start With 7 Lives
A32T-AABJ - Start With 1 Life
AB2T-AABJ - Infinite Lives
A47A-AA6W - Start With 50 Shots In Starting Weapon
GK2T-AAB4 - Start With 100 Shots In Starting Weapon
NV2T-AAB4 - Start With 500 Shots In Starting Weapon
8V2T-ACB4 - Start With 900 Shots In Starting Weapon
TV2T-AGB4 - Start With Soda Pop Cans Instead Of Squirt Guns
JK2T-AAB6 - Infinite Weapons Once You Have At Least 1
AMWA-AA88 - Start With Speed Shoes Instead Of A First-Aid Kit
LK2T-AACJ - Start With 1/2 Health
AZ2T-AAA6 - Continue With 1/2 Health
A1ET-AAHL - Almost Infinite Health
AL8T-AA3G - Start With 9 First-Aid Kits Instead Of 1
BF2T-AACG - Infinite Keys Once You Have At Least One
AMVA-AA4G - Package Of Squirt Guns Worth 999
694T-AGFL - Package Of Soda Pop Cans Worth 99
NS4T-AAF0 - Fire Extinguishers Worth 99 On Pick Up
NS4T-AAFN - Each Key Worth 9 On Pick Up
BH5A-AAAR - Start On Level 2
AK0A-AAB2 - Start On Level 3
AP0A-AAB2 - Start On Level 4
AV0A-AAB2 - Start On Level 5
AZ0A-AAB2 - Start On Level 6
A30A-AAB2 - Start On Level 7
A70A-AAB2 - Start On Level 8
BB0A-AAB2 - Start On Level 9
BF0A-AAB2 - Start On Level 10
BK0A-AAB2 - Start On Level 11
BP0A-AAB2 - Start On Level 12
BV0A-AAB2 - Start On Level 13
BZ0A-AAB2 - Start On Level 14
B30A-AAB2 - Start On Level 15
B70A-AAB2 - Start On Level 16
CB0A-AAB2 - Start On Level 17
CF0A-AAB2 - Start On Level 18
CK0A-AAB2 - Start On Level 19
CP0A-AAB2 - Start On Level 20
CV0A-AAB2 - Start On Level 21
CZ0A-AAB2 - Start On Level 22
C30A-AAB2 - Start On Level 23
C70A-AAB2 - Start On Level 24
DB0A-AAB2 - Start On Level 25
DF0A-AAB2 - Start On Level 26
DK0A-AAB2 - Start On Level 27
DP0A-AAB2 - Start On Level 28
DV0A-AAB2 - Start On Level 29
DZ0A-AAB2 - Start On Level 30
D30A-AAB2 - Start On Level 31
D70A-AAB2 - Start On Level 32
EB0A-AAB2 - Start On Level 33
EF0A-AAB2 - Start On Level 34
EK0A-AAB2 - Start On Level 35
EP0A-AAB2 - Start On Level 36
EV0A-AAB2 - Start On Level 37
EZ0A-AAB2 - Start On Level 38
E30A-AAB2 - Start On Level 39
E70A-AAB2 - Start On Level 40
FB0A-AAB2 - Start On Level 41
FF0A-AAB2 - Start On Level 42
FK0A-AAB2 - Start On Level 43
FP0A-AAB2 - Start On Level 44
FV0A-AAB2 - Start On Level 45
FZ0A-AAB2 - Start On Level 46
F30A-AAB2 - Start On Level 47
F70A-AAB2 - Start On Level 48
GB0A-AAB2 - Start On Bonus Level – Son Of Dr. Tongue
GK0A-AAB2 - Start On Bonus Level – Day Of The Tentacle
GP0A-AAB2 - Start On Bonus Level – Someplace Very Warm
GV0A-AAB2 - Start On Bonus Level – Curse Of The Pharaohs
GZ0A-AAB2 - Start On Bonus Level – Mushroom Men
G30A-AAB2 - Start On Bonus Level – Cheerleaders Vs The Monsters
G70A-AAB2 - Start On Credit Level – Monsters Among Us
GF0A-AAB2 - Start With Bazookas
JB2T-AAB6 - Start With Tomatoes
JV2T-AAB6 - Start With Fire Extinguishers
HB2T-AAB6 - Start With Ice Pops
J32T-AAB6 - Start With Martian Bubble Guns
HK2T-AAB6 - Start With Weed-Eaters
HV2T-AAB6 - Start With Ancient Artifacts
H32T-AAB6 - Start With Plates
KK2T-AAB6 - Start With Silverware
KV2T-AAB6 - Start With Footballs
K32T-AAB6 - Start With A Monster Potion
LV2T-AACJ - Start With A Ghost Potion
L32T-AACJ - Start With A Random Potion
MB2T-AACJ - Start With A Pandora’s Box
NB2T-AACJ - Start With A Skeleton Key
NK2T-AACJ - Start With A Decoy
NV2T-AACJ - Infinite Special Items Once You Have at Least 1
DDXT-AA2G
Note: This does not include keys.
Hold Down “A” And Press “B” To Use New Weapon
Hold Down “A” And Press “C” To Use New Weapon
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for SEGA Genesis / Mega Drive