Twisted Metal Wiki
Feb 21, 2012 Unlike past Twisted Metal games, any of the four Character can pilot any of the Vehicles in this Twisted Metal. The following list contains all vehicles featured in Twisted Metal. Some must be.
Developer(s) | Incognito Entertainment (PSP) Eat Sleep Play (PS2) |
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Publisher(s) | SCEA |
Director(s) | David Jaffe |
Producer(s) | Scott Campbell |
Designer(s) | David Jaffe Scott Campbell |
Writer(s) | David Jaffe |
Composer(s) | Inon Zur |
Series | Twisted Metal |
Platform(s) | PlayStation Portable, PlayStation 2 |
Release | PlayStation Portable PlayStation 2
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Genre(s) | Vehicular combat |
Mode(s) | Single-player, Multiplayer |
Twisted Metal: Head-On is a vehicular combatvideo game developed by Incognito Entertainment and released by Sony Computer Entertainment on March 24, 2005 for the PlayStation Portable and February 5, 2008 for the PlayStation 2.[1]Head-On was the sixth game released in the Twisted Metal series, and the first game in the series to ship fully online-enabled.
Head-On is a direct sequel to Twisted Metal 2, ignoring the events of Twisted Metal III and Twisted Metal 4. Akin to other games in the series, Head-On revolves around the same theme of a man named Calypso holding a vehicular combat tournament called 'Twisted Metal' with the promise of granting the winner whatever they ask for. In 2006, Twisted Metal: Head-OnIdle chocolate tycoon. was one of the first games in the PSP Greatest Hits line in the U.S.
PlayStation 2 port[edit]
In 2007, it was announced by David Jaffe that Twisted Metal: Head-On was to be ported to PlayStation 2 and was released on February 5, 2008. The game was developed by Jaffe's newly formed studio Eat Sleep Play and was retitled Twisted Metal Head-On: Extra Twisted Edition.[2] It was never released outside of North America, and only in NTSC format.
It contains extra features and bonuses such as the live action end movies from Twisted Metal, (which at this point, had never been officially released) a behind the scenes documentary, and a concept art book.[3] There is also a code to download a Twisted Metal soundtrack. The game contained an answer to a question Twisted Metal fans have been asking for a long time. After fans deciphered a message in the Dark Past documentary as reading 'Twisted Metal is coming on psthree', Jaffe confirmed it himself.[4]The PlayStation 2 port did not have online play.[5]
Twisted Metal: Head-On Extra Twisted Edition[edit]
The full game is ported over from the PSP to PS2 with all the same modes from the PSP version.
- Story Mode
- Drivers choose their vehicle and progress through a series of arenas.
- 2-player split-screen
- Challenge Mode
- Drivers choose their vehicle, arena, AI controlled enemies, then go off to battle.
- Endurance Mode
- Drivers take on an endless onslaught of AI controlled opponents until the driver's death.
- Has an exclusive level, Transylvania Castle.
- Combat takes place in a highly interactive and complex Romanian castle and its surroundings, with multiple features that could cause instant death.
- Rather than compose two entirely new songs for the added stage, Transylvania simply features themed remixes of the Dark Tooth/Tower Tooth music from the PSP version. To compensate, one very basic, new track was created for the PS2 final battles: A moderately upbeat and generic tune that noticeably lacks the dramatic nature of the original tunes.
Sweet Tour[edit]
Players can run around as Needles Kane and explore a new level on foot and learn factoids about the Twisted Metal franchise straight from the developers. This is simply a bonus feature and not to be confused as a real game. Sweet Tour was going to be a new adventure mode to be included into Twisted Metal: Black 2 (a.k.a. Twisted Metal: Harbor City) before that game was canceled. It was supposedly going to feature Preacher as another character that could be played with. The player would then accept missions from different characters. It contains two levels: Asylum and Impound Lot. The asylum is where Sweet Tooth has been captured and locked up in a cage. However, he escapes which leads him to explore the abandoned asylum to find an exit. The second level, the impound lot, is the place where the cars are parked and it has many traps. The traps were not finished at the time, however, and players could walk through them without getting hurt.
Minigames[edit]
Head-On also includes minigames that players can access via teleporters, which range in location from the Eiffel Tower to the Great Pyramids. These are small games where players must collect power ups while circumventing obstacles that require a variety of tactics, including jumping over chasms, and destroying helicopters using napalm bombs. The catch is that the games are timed, forcing the player to think on their feet, as it were, while maintaining a balance of caution and risk. Players reaching the end of the mini-game prior to the timer's ending keep all their powerups. Several characters can only be unlocked by completing the minigames on certain levels.
Reception[edit]
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The game was met with positive to average reviews upon release. GameRankings and Metacritic gave it a score of 78.84% and 79 out of 100 for the PSP version,[6][8] and 73.16% and 73 out of 100 for the PlayStation 2 version.[7][9]
References[edit]
- ^Twisted Metal: Head-On ported from PSP to PS2 this Christmas; New Eat Sleep Play studio PS3 and PSP games coming in 2008
- ^Randy Nelson, ' Twisted Metal: Head-On: Extra Twisted Edition: A surprise gift for Metal fans from the series' creator,' PlayStation The Official Magazine 003 (February 2008): 44.
- ^Casey Lynch, 'Review of Twisted Metal: Head On: Extra Twisted Edition,' GamePro 235 (April 08): 80.
- ^Jaffe - Twisted Metal PS3 is Next ProjectArchived 2008-02-10 at the Wayback Machine
- ^David Jaffe speaks on PSP-to-PS2 ports, Eat Sleep Play's PS3 game, and moreArchived 2012-10-14 at the Wayback Machine
- ^ ab'Twisted Metal: Head-On for PSP'. GameRankings. Retrieved 2014-03-16.
- ^ ab'Twisted Metal: Head-On - Extra Twisted Edition for PlayStation 2'. GameRankings. Retrieved 2014-03-16.
- ^ ab'Twisted Metal: Head-On Critic Reviews for PSP'. Metacritic. Retrieved 2014-03-16.
- ^ ab'Twisted Metal: Head-On - Extra Twisted Edition Critic Reviews for PlayStation 2'. Metacritic. Retrieved 2014-03-16.
- ^Edge staff (June 2005). 'Twisted Metal: Head-On'. Edge (150): 94.
- ^EGM Staff (June 2005). 'Twisted Metal: Head-On'. Electronic Gaming Monthly (192): 109.
- ^Androvich, Mark (2008-02-05). 'Twisted Metal: Head-On: Extra Twisted Edition Review'. Eurogamer. Retrieved 2014-03-17.
- ^Bramwell, Tom (2005-12-21). 'Twisted Metal: Head-On Review'. Eurogamer. Retrieved 2014-03-17.
- ^Reiner, Andrew (May 2005). 'Twisted Metal: Head-On'. Game Informer (145): 128. Archived from the original on 2008-01-21. Retrieved 2014-03-16.
- ^Miller, Matt (April 2008). 'Twisted Metal: Head-On - Extra Twisted Edition'. Game Informer (180). Archived from the original on 2008-03-02. Retrieved 2014-03-16.
- ^Four-Eyed Dragon (2005-03-07). 'Twisted Metal: Head-On Review for PSP on GamePro.com'. GamePro. Archived from the original on 2005-03-29. Retrieved 2014-03-17.
- ^Lynch, Casey (2008-02-05). 'Review: Twisted Metal: Head On: Extra Twisted Edition'. GamePro. Archived from the original on 2008-02-07. Retrieved 2014-03-17.
- ^Dodson, Joe (2005-03-23). 'Twisted Metal: Head-On Review'. Game Revolution. Retrieved 2014-03-17.
- ^Hurh, JP (2008-02-19). 'Twisted Metal: Head-On: Extra Twisted Edition Review'. Game Revolution. Retrieved 2014-03-17.
- ^Kasavin, Greg (2005-03-18). 'Twisted Metal: Head-On Review'. GameSpot. Retrieved 2014-03-16.
- ^Rivers, Trevor (2008-02-06). 'Twisted Metal: Head-On - Extra Twisted Edition Review'. GameSpot. Retrieved 2014-03-16.
- ^Williams, Bryn (2005-03-23). 'GameSpy: Twisted Metal: Head-On'. GameSpy. Retrieved 2014-03-17.
- ^Graziani, Gabe (2008-02-08). 'GameSpy: Twisted Metal: Head-On: Extra Twisted Edition'. GameSpy. Retrieved 2014-03-17.
- ^'Twisted Metal Head On: Extra Twisted Edition'. GameTrailers. February 5, 2008. Archived from the original on 2009-06-03. Retrieved 2014-03-17.
- ^Bedigian, Louis (2005-03-21). 'Twisted Metal: Head-On - PSP - Review'. GameZone. Archived from the original on 2009-04-11. Retrieved 2014-03-16.
- ^Bedigian, Louis (2008-02-04). 'Twisted Metal: Head On: Extra Twisted Edition - PS2 - Review'. GameZone. Archived from the original on 2008-10-05. Retrieved 2014-03-16.
- ^Clements, Ryan (2008-02-01). 'Twisted Metal: Head-on: Extra Twisted Edition Review'. IGN. Retrieved 2014-03-16.
- ^Sallee, Mark Ryan (2005-03-18). 'Twisted Metal: Head-On'. IGN. Retrieved 2014-03-16.
- ^'Twisted Metal: Head-On'. Official U.S. PlayStation Magazine. June 2005. Archived from the original on 2014-03-17. Retrieved 2014-03-17.
- ^Mastrapa, Gus (2008-02-03). 'Twisted Metal: Head-On - Extra Twisted Edition'. The A.V. Club. Archived from the original on 2008-02-07. Retrieved 2014-03-17.
- ^Schaefer, Jim (2005-03-27). 'A FAB FIVE: First PSP games race to the front of the pack'. Detroit Free Press. Archived from the original on 2005-03-29. Retrieved 2014-03-17.
External links[edit]
- Twisted Metal: Head-On at MobyGames
- Twisted Metal: Head-On - Extra Twisted Edition at MobyGames
- Official website (Europe) (PSP)
- Twisted Metal: Head-On at playstation.com (North America) (PSP)
Twisted Metal 4 | |
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Developer(s) | 989 Studios |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Jonathan Beard |
Producer(s) | Jonathan Beard Darrin Fuller William Todd |
Artist(s) | Baz Pringle (lead artist) Jonathan Beard Diane Covill James Doyle Darrin Fuller Thai Tran Nikola Trifunovic Julius C. Willis III |
Writer(s) | Jonathan Beard Matthew Titelbaum William Todd Julius C. Willis III |
Composer(s) | Chuck Doud (music director) Joel Rakins |
Series | Twisted Metal |
Platform(s) | PlayStation |
Release | |
Genre(s) | Vehicular combat |
Mode(s) | Single-player, multiplayer |
Twisted Metal 4 is a vehicular combat video game developed by 989 Studios and published by Sony Computer Entertainment for the PlayStation. The game was released in North America on October 31, 1999 and was re-released for the Sony Greatest Hits line-up in 2000.[1] Like the previous installment, it wasn't released in the PAL regions.
Twisted Metal 4 is the fourth installment in the Twisted Metal series and the second and last installment to be developed by 989 Studios. The game's plot centers on Sweet Tooth, the long-time mascot of the titular Twisted Metal competition, overthrowing Calypso, the mysterious organizer of the competition, in a coup d'état. He then takes over the mantle of granting the winner of the competition a single wish, regardless of price, size or even reality.
Twisted Metal 4 received mixed to positive reviews from critics, who considered it to be an improvement over the previous Twisted Metal III, particularly in terms of level design.
Gameplay[edit]
In concept, Twisted Metal 4 is a demolition derby which permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last one standing.
The game's plot takes a different turn of events compared to its predecessors. Its intro video details the tournament's story, starting around the 1900s as a circus-type caravan that traveled across the country spreading destruction everywhere. A young Sweet Tooth finds himself amazed by the contest and runs off in its pursuit, entering and eventually winning. As his wish, he desires to become the star of Twisted Metal, which Calypso gladly grants. At first revered by the chaos he created, as time went on Sweet Tooth became jealous of Calypso, until he decides to initiate a coup d'état helped by a group of midget clowns, and takes control of Twisted Metal.
It is also discovered that Calypso's source of powers comes from a mysterious ring that consumes the souls of those who die, increasing his strength and youth, and Sweet Tooth having taken it, finds that he possess the same abilities as Calypso to grant wishes. He tends to cheat people with their wishes like Calypso does as well.
Development[edit]
After a contractual dispute with the developer of the first two games in the series, SingleTrac, Twisted Metal development duties were handed over to Sony's in-house development team, 989 Studios.
In development of Twisted Metal III, the source code and physics engine for Twisted Metal 2 weren't available because they were property of SingleTrac. Therefore, new ones had to be created from scratch instead. The new source code introduced advanced physics simulation and AI techniques to the series.
In development of Twisted Metal 4, the game was reworked to improve upon the shortcomings of Twisted Metal III, introducing smoother gameplay and softer physics. Levels were expanded further and an increased arsenal of weapons was created which would ultimately become exclusive to this game.
Characters[edit]
The game includes a total of 13 selectable characters from the start. Most characters were original characters created for the game, whereas a few of the returning characters appear as stage bosses without story. Unlike previous games in the series, each stage counts with its own boss (two bosses in The Oil Rig) to defeat in order to advance. Every boss becomes selectable after defeating the story mode at least once. The musician Rob Zombie is included in the playable characters due to the large amount of his songs on the previous installment in the series, Twisted Metal III.
Reception[edit]
Reception | ||||||||||||||||
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Twisted Metal 4 received mixed to positive reviews from critics, with an aggregate score of 68.04% on GameRankings.[2] Brian of Game Revolution considered the game to be an improvement over Twisted Metal III and noted that the level design has improved from the previous installment, but cited some unsatisfactory levels and physics problems and the repetitive soundtrack as negative points.[3] Joe Fielder of GameSpot also said that the game was a 'huge leap' ahead of Twisted Metal III, commenting on the improved level design, control and physics, but remarked that the latter two 'remain a little too touchy and unforgiving' and that the graphics, while 'prettier' than those of Twisted Metal III, 'aren't nearly as sharp as the graphics in its current main competitor - Activision's Vigilante 8: Second Offense'.[4] Marc Nix of IGN commented negatively on the 'toy car' control, look and sound of the vehicles, but noted the 'colorful' graphics and 'well-done' interactive environments.[5]
References[edit]
- ^ ab'Twisted Metal 4 for PlayStation'. GameSpot. Retrieved December 22, 2009.
- ^ ab'Twisted Metal 4 for PlayStation'. GameRankings. Retrieved December 22, 2009.
- ^ abBrian (November 1999). 'Twisted Metal 4 Review'. Game Revolution. Retrieved March 15, 2014.
- ^ abJoe Fielder (November 16, 1999). 'Twisted Metal 4 Review'. GameSpot. Retrieved March 15, 2014.
- ^ abMarc Nix (November 22, 1999). 'Twisted Metal 4'. IGN. Retrieved March 15, 2014.
External links[edit]
- Twisted Metal 4 at MobyGames